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Scoring, captain and bonuses

Where the points come from: the players’ Sorare scores, card bonuses and the captain’s bonus.

3 min read

A player’s score

After each game, Sorare gives each player a score from 0 to 100. It rewards decisive actions (goals, assists, key saves…) and the whole game (passes, duels, recoveries…). A player who doesn’t play scores 0: the chance of starting matters as much as talent.

The L5 and L15 averages are the averages of the last 5 and 15 scores: good markers to know who you can count on.

The team’s score

Team score = the sum of your 5 players’ scores, each multiplied by its bonus.

  • Card bonus: your progress in the club’s collection (up to +5%) and the card’s edition. Special editions earn more: for example +8 to +20% for a Shiny, +13 to +15% for a Holo in this set.
  • Captain: one player of your choice scores 50% more (+50% of their raw score, on the current board). Pick them among your safest players.

The “raw score needed”

On the Friends page, Sorare Tools works out what your players who haven’t played yet need to score to hit the target, taking their bonuses and the points already earned into account.

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Sorare cards from the current set
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